
Realtime Worlds has an extremely ambitious plan to bring an enormous sandbox world full of customization to the PC player at home, and creative director Dave Jones is calling APB "The game he wanted Grand Theft Auto to be." Although we imagine those 1997-era graphics and the top-down view would have limited it somewhat. They've more than made up for that in this new game, which has some pretty slick built-in design tools .. but no cohesive story.That's one of the things that causes the hair on the back of our necks to rise, and probably those of the marketing team as well. When asked about the game, Jones said "Well, we don't really have an overarching story." In fact, their website's FAQ will tell you, "What will the outcome be? The great thing is, we don't know." We don't know either. But if you want to find out what we do know about the game, head beyond the break and give it a peep. Here's a teaser: They could release this tomorrow as Back Alley Tattoo Artist and it would clean up.
Gallery: APB
Continue reading Impressions: APB
Impressions: APB originally appeared on Joystiq on Wed, 10 Jun 2009 07:00:00 EST.






Reader Comments (0)