iPhone Games Powered by Torque

The iPhone has taken off like a shot with 3G and now game developers are taking a closer look at the platform. GarageGames wants to help with the iPhone game development process by releasing a compatible version of the Torque engine.

by David Radd on Thursday, July 24, 2008

iPhone Games Powered by Torque

GarageGames today announced that the Torque engine now supports the iPhone. This makes the game development middleware compatible with yet another platform, in addition to Mac, PC, Wii and Xbox 360. Developers can use Torque to create both 2D and 3D games for the iPhone.




"We've already seen enormous interest in the iPhone within the Torque community. Game developers want to make games for the iPhone and this is a natural step since we're already a very good choice for developing OSX games," said Brett Seyler, GarageGames VP of Business Development. "Apple has been great to work with in the past and the very polished iTunes Store as a marketplace for games should encourage developers to continue pushing boundaries on the iPhone without worrying about the usual publishing and distribution difficulties involved in making a successful mobile game." 



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