Electronic Arts today reported its results for the fourth fiscal quarter and full year ended March 31, 2009. Income was $860 million for Q4, a decrease of $267 million as compared to the same period last year with $1.13 billion in revenue. However, EA posted a loss of $42 million (negative $0.13 per share), half the $94 million (negative $0.30 per share) Q4 loss the company reported last year.
"EA's strong cost actions in Q4 FY09 together with our investments in our digital service businesses will set us up for a stronger FY10," said John Riccitiello, CEO of EA. "EA is well positioned with the right strategies in a growing industry."
For the full fiscal year, Electronic Arts saw revenues of over $4.2 billion, an increase of 15 percent compared to the $3.7 the year previous. However, the company's losses more than doubled from $454 million (negative $1.45 per share) to $1.088 billion (negative $3.40 per share). The losses for this fiscal year include $368 million for goodwill impairment and $232 million in tax valuation allowances and $134 million against deferred tax assets.
"We remain vigilant on managing costs," said Eric Brown, Chief Financial Officer of EA. "We are confirming our FY10 non-GAAP guidance and expect to show strong profit growth in the year ahead."
EA notes that it had 31 titles that sold over one million copies, up from 27 million a year ago. FIFA 09, Madden NFL 09 and Need for Speed Undercover all sold over five million copies, while Spore managed over two million in sales.
Roughly 14 percent of EA's income was generated on the Wii compared to just eight percent the previous year. The company also highlighted the "strongest year ever" for EA Partners, particularly Rock Band, Rock Band 2 and Left 4 Dead.






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