Manhunt 2 (Wii)
This action game from the makers of Grand Theft Auto caused a media frenzy that lasted for weeks. Why? It's gratuitously violent and requires the player to physically mimic the action on screen, such as jerking the Wii remote downward to shove a pen into an enemy's head. The most gruesome shots in the game have been partially censored, but this is one Wii game that's definitely not for everyone.
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Source: Rockstar





Reader Comments (1264)
Paid for by Jack Thompson & Co. Seriously, If a parent wants to buy a bloodthirsty game for their child, that's their choice. Not yours, not mine, the parents. You have to remember that the ESRB has these ratings fora reason, and there is also a reason they aren't law. Some kids are mature enough to handle M rated games. I'm 15, and I can handle M rated type games because I know the difference between reality and games. What people do in their lives is their choice. BUT! This serves as a guide to parents who's kids aren't mature enough to handle the games.
it is true though, if children play this, especially since you actualy use the remote to slice **** up and stab people some kids subconciously will get this in their brain, akin to a second nature
This is stupid, do these people think that just because we play violent games we want to run around the street killing people?
Why don't you stop worrying about violent video games and start worrying about things that actually cause problems. Organised its no big secret that christianity has cause more blood shed than soul calibur two ever has. Whats this about call of duty being patriotic but "Oh no it shows someone getting ****ed up by a dog!". We wouldn't want our children to accidently be put into the misconception that war is a fun glorious patriotic activity for the whole family to enjoy on fax news.
lol you want to censor everything in world!? You know what that makes you, and why I'm laughing? A Communist.... seriously. We already have enough laws to protect children untill they are an adult at 18, it's now up to parents and role models to do the rest; the police can't be everywhere all the time, they are only human! ~think~
Video games have a practical need to become regulated just like movies in theaters, As quite possibly should Music, Artwork, Novels, Magazines, and any other kind of artistic medium that probably has just as much effect in 'negatively affecting' it's particular target audience. Back when 8-bit was at the pinnacle of its prime, you did have a sense of 'violence' as far as jumping on turtles was concerned. You really didn't have to consider whether or not your kid was going to eat mushrooms because they wanted to enlarge themselves, or thinking that eating flowers would allow them to hurl fireballs from their fingertips. And in the cases that you did, you had (one would hope) parent figures that would explain to said child the reality of mushroom eating and shooting fireballs. The imagination of children, at its best, is raw and pure. We should come to grips with what the gaming industry used to be about twenty some odd years ago, than to what it really is today. So what fails here is (Probably?) the lack of parental guidance in helping these imaginations to develop and mature to reasonable and consistent patterns. In such a dogmatic system involving the rigid structure of public education, video games might be that form of 'art' that causes our youth to be able to vent themselves in more positive ways compared to vandalism, sex, drugs, violence, etc. But they still need a sense of diversity to distinguish reality from fiction, and to know the consequences that result due to their actions. Mom and Dad, Brother, and Sister, etc, are all responsible for connecting that unbridged gap. Don't blame the art. Blame the negligence.
I find it pathetic that people think that video games are to blame for modern day violence. Games are meant to be good, not some piece of **** that gets a 1 out of 10 just because it wants to be toned down for kids. So why should we ban video games from kids? They're going to see it some day right? You can't protect them forever. Plus the only thing you should keep away from them are sexual themes, I don't find violence a valid reason to make a game "M" rated.
To Refossil515: I agree that video games do not instile violence, and it can be a healthy outlet. But what you said about fascism creeping in is total BS. Come on bro, it's not fascist to serve and protect your country, or for the media (God forbid) to support that same belief. Maybe you should get on board. Poor ppl shouldn't be the only ones that serve our country. You know lots of countrie ie the Swiss require 2 years of millitary service for all 18 healthy males. It makes alot of sence because if your country gets attacked you have millions of men that have had prior millitary training. P.S. I was in the Army for 5 years, I've done my time.
mustanggal2006 said, "Take some psychology classes. These games do a lot more negative internal effects then you think, and the effects are long term, which doesn't make them as noticeable until it's too late." Oh, please. Kids are not going to out into the world and imatate these games. I played the same amount of violent video games as anyone else and I'm a total hippie. The problem is parents are too lazy now a days to talk to their kids about non violence. Also the point of a video game is the fact that you are able to do things you could never do in real life. I personally see video games as some that kids can use to vent their anger. Perform the violence in the game, so they don't do it in real life.
You are not REQUIRED to play the game with the Wii Zapper accessory. You can still play the game using the regular Wiimote-Nunchuk attachment. Besides, how is it any different from House of the Dead at the arcade?