Come Prepared

GameDaily: Is it better to start off with a vision of a level or to begin construction with a blank slate?

Mark Healey: Having some idea of what you want to make is always a good plan – you don't need to know all the details, they will come as you start making stuff, but at least some top level concept will help you make a level that feels focused. For example "it's going to have a huge tank," or "it will involve a big slippery descent." If you have no idea for a concept, then just messing around can spark off ideas.

Average Rating (click to rate)
  • Views113108