Majesco announced this week some shuffling in their Board of Directors. They named Jesse Sutton as CEO and member of the Board of Directors in place of Morris Sutton. Jesse will only be Interim CEO, and the company will continue to search for a more permanent CEO and Chairman of the Board. Although no longer serving on Majesco's board, the senior Sutton will resume his role as Chairman Emeritus, focusing on the Company's sales and distribution efforts.

"As Interim CEO I will continue to execute on our goal of becoming a leading publisher of value and handheld products. Additionally, I will endeavor to guide Majesco into its next phase of growth by exploring new avenues in the digital entertainment market," said Jesse Sutton. "This move will allow my father, Morris Sutton, to focus more aggressively on sales and distribution. With a reduced role in managing the Company's corporate activities, he will be able to direct his energy towards expanding the Company's distribution, creating partnerships and bolstering our sales efforts."

Jesse Sutton has been President of Majesco for the past 10 years, where he has overseen all the company's operations, including the company's revised strategy. In his new role, he will leverage Majesco's distribution pipeline while looking to expand the company.


Earlier this week Webzen America announced four key appointments. This includes Michael Morrison, the company's new senior director of information technology, Tim Hesse, senior producer for Huxley, Tim Holman as a senior producer for Soul of the Ultimate Nation and All Points Bulletin (APB) and Serene Chan who will be brand manager of Soul of the Ultimate Nation. Morrison will coordinate and manage the maintenance, future development and operation of Webzen America's information systems. Hesse will work directly with the Huxley developers. Holman will help localize and adapt Soul of the Ultimate Nation for a Western culture and will also assist in bringing APB to North America. Chan will focus her efforts on bringing Soul of the Ultimate Nation to North America.

"Webzen America continues to attract top industry talents who have the skill set and experience to successfully launch, operate and support the company's first products in the North American marketplace," said Cindy Armstrong, chief executive officer, Webzen America. "The company's leading technology, creative artistry and innovative new video game brands and designs make it one of the most exciting new companies to work for in the U.S. games industry."

Morrison brings more than 15 years worth of experience in IT management to Webzen. This includes a stint as senior director of IT infrastructure and lead of the online systems team for more than five years with Vivendi Universal Games. Hesse has in excess of 10 years of production experience, and has worked with Epic Games, Atari/Infogrames and GT Interactive in the past. He joins Webzen from Activision, where he was working on Tony Hawk's Project 8. Holman has years of experience in the creation and management of MMOGs. He's worked for Turbine, and most recently Bad Kitty Studio at WMS Gaming, where he managed more than 20 games. Chan has over ten years of experience in the gaming industry as a brand manager. She's worked with well known franchises with Atari and Activision and most recently at Midway, where she implemented and created marketing plans for Area 51 and L.A. Rush.


Today Short Fuze, a U.K.-based company that deals with PC and console game design, mobile game production, and machinima, announced that the company's board of directors has named David Bailey as CEO. This appointment will be effective October 1.

"David brings an excellent understanding of the sector, the competitive environment and the key issues. He has extensive experience of transformation in technology businesses and great discipline and determination to deliver in line with our strategy," said Dave Lloyd, Short Fuze's Technical Director.

"David is an experienced executive who has demonstrated his ability to bring vision to the entertainment software space," said Matt Kelland, Short Fuze's Creative Director. "His deep experience in the games industry will ensure our objective of delivering the highest-quality product to our customers."

Bailey has over a decade's worth of game publishing and development experience. He was a member of the board at TIGA and has helped set up an outsourcing studio in India. Bailey has been looking to combine the aspects of various media (including online, TV, and film) with that of gaming.

"Short Fuze is an innovating and stimulating company, full of smart people and a forward thinking management team," commented Bailey. "Short Fuze's product and technology vision and early recognition of what entertainment software is - and will become - is truly amazing. I am very pleased to be given the opportunity as CEO to provide continued leadership for Short Fuze's exciting future. I'm looking forward to helping the company create and deliver the next generation of entertainment software products to millions of people all over the world."

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