
A Finnish site pulled a Flash game called Kindergarten Killer from its archives after a recent school shooting.
"We have removed pages from our site that are not necessarily appropriate for younger family members," the Finnish game site, lastenpelit.fi, says in a statement posted on its main page.
Though the game has not been directly linked with the shooting, Kindergarten Killer stars a janitor who roams a school killing young students with a shotgun. The children in the game are also armed and fire back. It's an amateur Flash game with wide distribution across the Web, including popular Flash game site, NewGrounds.com.
"This game is pretty twisted, even if it's a little funny," says NocturneEx, a commenter on the game's Newgrounds page. "I would recommend kids, parents, and teachers stay away from this one... Also, it would[n't] hurt to talk to a shrink about you aggression toward kindergartners."
On September 23, Matti Saari went on a shooting rampage in the school after posting "boastful" video clips on YouTube, says a report by Reuters. This comes on the heels of another school shooting in Finland, when a student shot and killed six of his peers, a school nurse and the principal last November. He also posted videos bragging about his deadly plans. Both gunmen shot themselves after the rampage and died from their injuries.
These incidents bear a striking resemblance to the 1999 Columbine shootings in Colorado. Eric Harris and Dylan Klebold, who also had videos documentation of their activities leading up to the event and, during their rampage, killed 12 students and a teacher before committing suicide.
The video game, 'Doom,' along with movies and "dark music" became the scapegoat for the Columbine duo's behavior, and since then, communities across the globe have remained sensitive about video game content – whether it's an amateur Web game like "Kindergarten Killer" or a professionally made game like Rockstar's Manhunt 2 for Wii, where you use its motion-sensitive to act out executions taking place on screen.
Kindergarten Killer Banned
Kindergarten Killer was banned from a Finish Web site after a recent school shooting. Here are a few screenshots from the game.
ZSOA
Kindergarten Killer was banned from a Finish Web site after a recent school shooting. Here are a few screenshots from the game.
ZSOA
Kindergarten Killer was banned from a Finish Web site after a recent school shooting. Here are a few screenshots from the game.
ZSOA
Kindergarten Killer was banned from a Finish Web site after a recent school shooting. Here are a few screenshots from the game.
ZSOA
Kindergarten Killer was banned from a Finish Web site after a recent school shooting. Here are a few screenshots from the game.
ZSOA
Kindergarten Killer was banned from a Finish Web site after a recent school shooting. Here are a few screenshots from the game.
ZSOA
[Via guardian.co.uk]







Reader Comments (25)
Linareseyedin...get your facts right...a shooting happened in the Amish school..but the shooter was not from their community.... Just to let you know, the Amish people stuck together and the older children shielded the younger ones from being shot at...It is people without God who do things like this because they have no hope...Parents, School and Churchs are to blame... We don't protect our children enough from all the garbage that is out their...
"Not necessarily appropriate for younger family members"? This is not appropriate for anyone of any age.
tavenandshirley, Total BS. If thats what you think, explain why a shooting occurred in an Amish schoolhouse. Or do the Amish not have enough of "god" in their teachings?
We took God (Jesus Christ) out of teaching in our schools....that is what happened to the downfall of our school systems and America!
Games have nothing to do with kids ending up dead. Idiotic parents have to do with kids ending up dead. I'm sorry, but since when did parents not noticing mental illness become the gaming industry's fault? I'll be the first to say that this game was sick and I'm glad that it was taken down, but I'm not worried about the game itself. I'd be worried about the type of people who *seek it out* to play it. There are ratings on games for a reason, and let me tell you that my mom trusted me to know what I was and was *not* mature enough to do. She worked her a** off and still took the time to raise me properly, so she didn't *have* to check what sites I was on and games I was playing, what movies I was watching. If you can't trust your kid not to get into things they're not mature enough for, don't give them the money. The games don't twist people, people twist the games. My advice? Don't hand your kid a metaphorical gun. If they shoot it, it's not the gun's fault.
Hah, funny. I love when people blame video games above all of the other influences for things like this. More, I love it when adults who have those "host a murder" parties say that these violent games shouldn't exist. Adults play games, too. Period. Video games aren't strictly a child's market anymore, and the general populace needs to get it through their heads that a game console is not a "toy" anymore, like a doll or action figure. It's a form of entertainment, like a DVD player or television set. Look at the movie industry, for example. Disney is on one side of the spectrum for kids. Do we blame movies immediately, or specific movies? I'm not saying a game like this is a good idea, but read the article! They don't blame that game, and it doesn't even resemble the crime in question! They merely removed the game for the sake of tact. An adult who was raised to even a mediocre level of morality and comprehension could see the massive hyperbole in this "Kindergarten Killer" game. It's just like any other satire; blowing a topic usually considered offensive or tragic so far out of proportion that it isn't even logical is considered funny these days. Now, if your child is one of the many people in the world who actually have difficulty discerning sarcasm, or are already a bit violent and take some jokes a bit too seriously, you should be paying a lot more careful attention to the information they take in anyway. There is really a part of the brain that, if underdeveloped, can make sarcasm difficult to comprehend for some folks, and sometimes people are just plain gullible. How many people do you think played this readily available Newgrounds flash game like this? Did even 5%... 2%... can you even say that 1% of those players or viewers have performed violent or criminal acts? I think we should be more concerned with the isolated part of society that actually IS susceptible to suggestion through media (NOT just games; all media) like this, not attack a form of entertainment that millions of people enjoy because a dozen people screw it up for the rest of us.
I take it that no one ever played cowboys and Indians, cops and robbers, army, or just chased each other around with toy guns when they were kids. That has been going on ever sense guns was invented. Before that they chased each other around with bows and spears. It isn't the games that make kids like this. It is the fact that they are taught by there parents that it is OK to do what ever they want so long as they are not arrested for it. It is the fact that being evil to people is no longer a sin.
I hate when people blame video games, movies and music for violence. The people were already a little "off" when they started playing the games. The game is not a cause, and barely a catalyst. The maniacs who shoot up schools were probably going to do it anyway.
"Inavigator101n Stated: that's why there is so much violence and school shootings, and such...because of sick-ass people like him....before people come up with all these school shooting games..maybe they should reconsider." While I strongly believe in your right to state your opinion, I am not going to let that slide. I get so sick of hearing people blame Video Games, Television, and Movies for violence in schools. First of all, back when Columbine happened, the government had already instituted the ESRB ratings, saying what games are appropriate for what ages. Now granted, it is only a stopgap measure, because it is ultimately up to the parents to become aware of what the ratings mean and to KNOW THEIR KIDS and what they are mentally capable of handling. Granted, this kid was 22 and, by all standards, is an adult. He doesn't need his parents' permission to play a video game, but someone should have noticed an escalation to this. He posted his video on YouTube and bragged about the fact he was going to do it. Does this redflag anybody else? Had I seen that, I would have reported it to the site's admins and from there, they could send it to the proper authorities (perhaps, I don't know). Blaming video games is a crock. It's a way of shifting blame from parents. Yes, I'll be the first to admit that some games are violent, but I'll also be the first to point to the sticker that says "Rated Mature for Ages 18+". Two good friends of mine have kids that are old enough to play games, but they only allow them to play games appropriate for their ages. They aren't likely to let their 5,7,and 10 year old to play Grand Theft Auto San Andreas without understanding the consequences of sending out that message that it's okay to run around killing people and police, and succeed at life. Instead, these kids are playing games like Mario Party or DDR, or one of the multitude of educational games that have begun to surface on the Nintendo DS. That's one thing you never hear about - the educational games. There's one girl I know, a really sweet girl, she learned how to count by playing a Sesame Street game on the old NES system. When you hear things like that, it should really provide a solid counterpoint to saying "Games are bad influences." They aren't. Ultimately, it's the responsibility of the parents or guardians to be informed enough and strict enough to enforce the ratings. One parent said to me once, "Between work, the house, and school, I don't have near enough time to see what my kids are playing." There's always time to talk to your kids about that stuff. If you make that time. I hold classes each week at video game stores in the tri-county area where I explain to parents what the ESRB means, what content is in upcoming games, and everything in between. A lot of them are surprised at what content is in games they purchase for their kids and some of them have even traded in the excessively violent ones for something more toned down and they are grateful for the information. Sure, they might be facing a mad-as-hell kid when they get home, but it's better to deal with it now while their children are impressionable than ten years from now when they've been unduly influenced because of their parents not having the right information. If you saw some of the e-mails I get after these classes, you'd understand why I say what I do. Some of these parents notice a complete and immediate turn-around of their kid's attitudes for the better. So before you go on a Holy Crusade to lay the blame at the feet of video games, you better make sure you have all the facts. Yes, there are video games that are violent. Yes, some *CAN* influence a kid's mind. But I ask you one question: Who buys the game for your kids?
If they would lift the ban on carrying concealed weapons at the colleges the school shootings wouldn't happen nearly as often or be as bad when it did happen. These sick people do this because they know that the people there have no way of defending themselves. Don't you think you would think twice about going to school with a gun if you knew that the professor or other students there might be licensed to carry a weapon and that he or she could defend themselves by say, oh I don't know, shooting you once you started your rampage!? Wake up people and think about it! It is not the properly licensed and responsible gun owners that do this kind of stuff. It is the guy who got the gun illegally and who was not screened out by the licensing process. More laws are only effective on those who choose to abide by them in the first place. Sick people and criminals won't be stopped by more rules. Think about it!