6. Reggie, thank you for this opportunity. I have been a Nintendo fan for 23 years now. I have bought every system and virtually every Nintendo published game. As of late I have noticed that Nintendo quality is at an all time low. There is no excuse for this. For example, despite the reviews I have read, I bought Animal Crossing: City Folk believing in my heart Nintendo would never do what the reviews were saying - short change the customer. They were right! Animal Crossing is almost identical to a game made 7 years ago.
I understand some of the design choices but graphically there is no reason the graphics could not have been cleaned up or more choices given (new house designs, multiplayer local play, vehicles, etc.). In the past if it were Nintendo published I would just go buy it because I knew Nintendo quality was top notch, not any more. Now I have to really take a close look and see if Nintendo is really putting in 100 percent. This is a very sad day for me. Does Nintendo see their error and what does Nintendo intend to do to return to form and deliver their best product to customers?
We are absolutely dedicated to creating a great experience for the gamer, both in how the game feels as well as how it looks. Animal Crossing: City Folk has taken the best of the DS and GameCube versions and improved upon it. These improvements include many new or enhanced features, from the city area to the ability to place your items up for auction to the multiplayer aspects or use of the WiiSpeak microphone. In addition, the Wii version of Animal Crossing: City Folk has more than 2,400 different items to collect. Even if you collected two new things every day, it would take you more than three years to get everything.
"The labeling of 'core' and 'casual' implies one is better than the other and just builds more divisions between people. I'm a game player. We're all game players."
As I write this, Animal Crossing: City Folk has only been out for a few weeks. As you know, this isn't a game you play through in a weekend, beat the boss and call it a day. So I'm hoping you'll be willing to spend some more time with it to watch the game develop from week to week, month to month and year to year.
Each time we come out with a new version of a franchise, our goal is to make it fresh and interesting, yet still familiar for fans. Super Mario Galaxy, Super Smash Bros. Brawl, the Pokémon games, Metroid Prime... all of these games bring something new to the franchise and make them better. That's our goal every time.
As for vehicles in Animal Crossing? I'm not sure Tom Nook is ready to open an auto dealership.
7. Don't you think the lack of the GBA slot in the DSi will split the DS market in two? Those who want to play Guitar Hero and GBA games will have to stick with the Lite and those that want DSWare and other DSi features will have to buy the DSi.
Consumers always adapt pretty easily to new technology, and I have no doubt they will do the same with Nintendo DSi. Game Boy Advance fans can always fall back on their GBA or older Nintendo DS systems when they want to dip back into their GBA libraries. But Nintendo DSi will have lots of interesting features that players will want to experience. As for games like Guitar Hero, I'm sure our third-party partners are thinking about ways to make use of the new, unique capabilities of DSi.
8. Does Nintendo truly listen to its audience, or have the complaints about the friend code systems, lack of a real storage solution, a very lame attempt at voice chat and just an overall uncomfortable online system fallen on deaf ears?
We listen to our fans all the time. Nintendo fans are some of the most passionate in the world, and believe me, they make their opinions heard. We're not claiming our way of doing things is better or worse than anyone else – it's just different. We're on record for each of the items you cite, so I won't rehash all that here. But I will say that we listen very closely to what people have to say, both pro and con, and keep those feelings in mind as we plan ahead.
For example, as you know, we recently launched Club Nintendo here in North America to reward our fans for their loyalty. I know everyone here always envied Japan and Europe fans for the cool Nintendo items they had, and now we're getting some of our own.
9. What was the first video game you played and did you beat it? Would you say you're more "hardcore" or "casual"?
The very first game I played was Super Mario World because it came packed in with my Super NES. I played that game endlessly, beating every level, and finishing with 99 lives. In fairness, while I got pretty far in the game by myself, to get all those lives I looked up every trick and hint I could find. And called Nintendo's live help staff as well!
The labeling of "core" and "casual" implies one is better than the other and just builds more divisions between people. I'm a game player. We're all game players. If I had to classify myself into a category, I'd say I'm a competitive game player. I'm going to do my best to knock your kart off the track in Mario Kart DS, crush you at tennis in Wii Sports, head more soccer balls than you in Wii Fit, pay off my mortgage before you do in Animal Crossing: City Folk and out-strategize you in Advance Wars: Days of Ruin.
10. Which upcoming game on the Wii are you the most excited about?
I'll give you two. First, I am looking forward to The Conduit. I enjoy shooters, but have not been very good once the dual stick controllers came out. I loved the targeting ease of Metroid Prime 3, so I feel I'm "back in the game" with shooting games. I had a chance to try out The Conduit during our Fall Media Summit and came away really impressed. I know that team has continued to work very hard on the game, so I'm really excited to try out the finished version.
The second game I'm looking forward to is the "Enhanced for Wii" Pikmin. I love that game, and the new controls make it even more fun. The game is now even more intuitive ... just point and throw the Pikmin where you want! It's a blast!






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